Nikita Romanenko
6 years ago
commit
79a82220c4
18 changed files with 618 additions and 0 deletions
@ -0,0 +1,25 @@ |
|||
|
|||
Microsoft Visual Studio Solution File, Format Version 12.00 |
|||
# Visual Studio 15 |
|||
VisualStudioVersion = 15.0.28307.136 |
|||
MinimumVisualStudioVersion = 10.0.40219.1 |
|||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Pores", "Pores\Pores.csproj", "{12EAD304-2155-4F18-8373-3EEA60798B8D}" |
|||
EndProject |
|||
Global |
|||
GlobalSection(SolutionConfigurationPlatforms) = preSolution |
|||
Debug|Any CPU = Debug|Any CPU |
|||
Release|Any CPU = Release|Any CPU |
|||
EndGlobalSection |
|||
GlobalSection(ProjectConfigurationPlatforms) = postSolution |
|||
{12EAD304-2155-4F18-8373-3EEA60798B8D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
|||
{12EAD304-2155-4F18-8373-3EEA60798B8D}.Debug|Any CPU.Build.0 = Debug|Any CPU |
|||
{12EAD304-2155-4F18-8373-3EEA60798B8D}.Release|Any CPU.ActiveCfg = Release|Any CPU |
|||
{12EAD304-2155-4F18-8373-3EEA60798B8D}.Release|Any CPU.Build.0 = Release|Any CPU |
|||
EndGlobalSection |
|||
GlobalSection(SolutionProperties) = preSolution |
|||
HideSolutionNode = FALSE |
|||
EndGlobalSection |
|||
GlobalSection(ExtensibilityGlobals) = postSolution |
|||
SolutionGuid = {740ACE1D-F83D-4181-9888-B3EA705A5E70} |
|||
EndGlobalSection |
|||
EndGlobal |
@ -0,0 +1,6 @@ |
|||
<?xml version="1.0" encoding="utf-8" ?> |
|||
<configuration> |
|||
<startup> |
|||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" /> |
|||
</startup> |
|||
</configuration> |
@ -0,0 +1,9 @@ |
|||
<Application x:Class="Pores.App" |
|||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
|||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
|||
xmlns:local="clr-namespace:Pores" |
|||
StartupUri="MainWindow.xaml"> |
|||
<Application.Resources> |
|||
|
|||
</Application.Resources> |
|||
</Application> |
@ -0,0 +1,17 @@ |
|||
using System; |
|||
using System.Collections.Generic; |
|||
using System.Configuration; |
|||
using System.Data; |
|||
using System.Linq; |
|||
using System.Threading.Tasks; |
|||
using System.Windows; |
|||
|
|||
namespace Pores |
|||
{ |
|||
/// <summary>
|
|||
/// Interaction logic for App.xaml
|
|||
/// </summary>
|
|||
public partial class App : Application |
|||
{ |
|||
} |
|||
} |
@ -0,0 +1,25 @@ |
|||
using Pores.Interfaces; |
|||
using Pores.Models; |
|||
using System.Collections.Generic; |
|||
using System.Collections.ObjectModel; |
|||
using System.Linq; |
|||
|
|||
namespace Pores.Controllers |
|||
{ |
|||
public class ModelGenerationController |
|||
{ |
|||
public IPoreLocalization PoresLocalization { get; set; } |
|||
public Material MaterialInstance { get; set; } |
|||
public IList<Pore> PoreCoordinates { get; set; } |
|||
|
|||
public ModelGenerationController(IPoreLocalization poresLocalization) |
|||
{ |
|||
PoresLocalization = poresLocalization; |
|||
} |
|||
|
|||
public void GeneratePores() |
|||
{ |
|||
PoreCoordinates = PoresLocalization.GetLocalization(); |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,10 @@ |
|||
using Pores.Models; |
|||
using System.Collections.Generic; |
|||
|
|||
namespace Pores.Interfaces |
|||
{ |
|||
public interface IPoreLocalization |
|||
{ |
|||
IList<Pore> GetLocalization(); |
|||
} |
|||
} |
@ -0,0 +1,15 @@ |
|||
<Window x:Class="Pores.MainWindow" |
|||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
|||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
|||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" |
|||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" |
|||
xmlns:local="clr-namespace:Pores" |
|||
mc:Ignorable="d" |
|||
Title="Pores" Height="450" Width="800"> |
|||
<Grid> |
|||
<StackPanel Orientation="Horizontal"> |
|||
<TextBlock Text="Some information next: "></TextBlock> |
|||
<TextBlock Text="{Binding Information}"></TextBlock> |
|||
</StackPanel> |
|||
</Grid> |
|||
</Window> |
@ -0,0 +1,31 @@ |
|||
using Pores.Controllers; |
|||
using Pores.Interfaces; |
|||
using Pores.Models; |
|||
using Pores.Models.Localizations; |
|||
using System.Windows; |
|||
|
|||
namespace Pores |
|||
{ |
|||
public partial class MainWindow : Window |
|||
{ |
|||
public MainWindow() |
|||
{ |
|||
|
|||
// -> DataContext = ?;
|
|||
InitializeComponent(); |
|||
|
|||
Material material = new Material() |
|||
{ |
|||
Height = 10, |
|||
Width = 10, |
|||
Depth = 10, |
|||
}; |
|||
|
|||
IPoreLocalization localization = new NormalLocalization(material, 100); |
|||
|
|||
ModelGenerationController genController = |
|||
new ModelGenerationController(localization); |
|||
genController.GeneratePores(); |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,16 @@ |
|||
using System.Collections.Generic; |
|||
|
|||
namespace Pores.Models |
|||
{ |
|||
public class Coordinate |
|||
{ |
|||
public double X { get; set; } |
|||
public double Y { get; set; } |
|||
public double Z { get; set; } |
|||
|
|||
public List<double> ToList() |
|||
{ |
|||
return new List<double>() { X, Y, Z }; |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,58 @@ |
|||
using System; |
|||
using Pores.Interfaces; |
|||
using System.Collections.ObjectModel; |
|||
using System.Collections.Generic; |
|||
|
|||
namespace Pores.Models.Localizations |
|||
{ |
|||
public class NormalLocalization : IPoreLocalization |
|||
{ |
|||
private double mu, sigma; |
|||
private double maxR; |
|||
private Material Material { get; } |
|||
public int NumberOfPores { get; } |
|||
|
|||
public double GaussFunction (double x, double sigma, double mu) |
|||
{ |
|||
double part1 = 1.0/ (sigma * Math.Sqrt(2 * 3.14)); |
|||
double part2 = Math.Exp(-Math.Pow(x - mu, 2) / (2.0 * Math.Pow(sigma, 2))); |
|||
return part1 * part2; |
|||
} |
|||
|
|||
public double GaussFunctionByHeight (Coordinate c) |
|||
{ |
|||
return GaussFunction(c.Z, sigma, mu); |
|||
} |
|||
|
|||
public IList<Pore> GetLocalization() |
|||
{ |
|||
var result = new ObservableCollection<Pore>(); |
|||
for (int i = 0; i <= NumberOfPores; i++) |
|||
for (int j = 0; j <= NumberOfPores; j++) |
|||
for (int k = 0; k <= NumberOfPores; k++) |
|||
{ |
|||
var r = new Random(); |
|||
var c = new Coordinate() |
|||
{ |
|||
X = (double) i / NumberOfPores * Material.Width, |
|||
Y = (double) j / NumberOfPores * Material.Depth, |
|||
Z = (double) k / NumberOfPores * Material.Height, |
|||
}; |
|||
var randomDouble = r.NextDouble(); |
|||
var gaussResult = GaussFunctionByHeight(c); |
|||
if (randomDouble < gaussResult) |
|||
result.Add(new Pore() { GetCoordinate = c, Radius = maxR }); |
|||
} |
|||
return result; |
|||
} |
|||
|
|||
public NormalLocalization(Material material, int numberOfPores) |
|||
{ |
|||
Material = material; |
|||
NumberOfPores = numberOfPores; |
|||
sigma = 4; |
|||
mu = material.Height - material.Height / 4; |
|||
maxR = Math.Sqrt((NumberOfPores / Math.Pow(NumberOfPores, 3)) / 3.14); |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,10 @@ |
|||
namespace Pores.Models |
|||
{ |
|||
public class Material |
|||
{ |
|||
public Coordinate GetCoordinate { get; set; } |
|||
public double Height { get; set; } |
|||
public double Width { get; set; } |
|||
public double Depth { get; set; } |
|||
} |
|||
} |
@ -0,0 +1,8 @@ |
|||
namespace Pores.Models |
|||
{ |
|||
public class Pore |
|||
{ |
|||
public Coordinate GetCoordinate { get; set; } |
|||
public double Radius { get; set; } |
|||
} |
|||
} |
@ -0,0 +1,108 @@ |
|||
<?xml version="1.0" encoding="utf-8"?> |
|||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
|||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
|||
<PropertyGroup> |
|||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
|||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
|||
<ProjectGuid>{12EAD304-2155-4F18-8373-3EEA60798B8D}</ProjectGuid> |
|||
<OutputType>WinExe</OutputType> |
|||
<RootNamespace>Pores</RootNamespace> |
|||
<AssemblyName>Pores</AssemblyName> |
|||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion> |
|||
<FileAlignment>512</FileAlignment> |
|||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
|||
<WarningLevel>4</WarningLevel> |
|||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
|||
<Deterministic>true</Deterministic> |
|||
</PropertyGroup> |
|||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
|||
<PlatformTarget>AnyCPU</PlatformTarget> |
|||
<DebugSymbols>true</DebugSymbols> |
|||
<DebugType>full</DebugType> |
|||
<Optimize>false</Optimize> |
|||
<OutputPath>bin\Debug\</OutputPath> |
|||
<DefineConstants>DEBUG;TRACE</DefineConstants> |
|||
<ErrorReport>prompt</ErrorReport> |
|||
<WarningLevel>4</WarningLevel> |
|||
</PropertyGroup> |
|||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
|||
<PlatformTarget>AnyCPU</PlatformTarget> |
|||
<DebugType>pdbonly</DebugType> |
|||
<Optimize>true</Optimize> |
|||
<OutputPath>bin\Release\</OutputPath> |
|||
<DefineConstants>TRACE</DefineConstants> |
|||
<ErrorReport>prompt</ErrorReport> |
|||
<WarningLevel>4</WarningLevel> |
|||
</PropertyGroup> |
|||
<ItemGroup> |
|||
<Reference Include="System" /> |
|||
<Reference Include="System.Data" /> |
|||
<Reference Include="System.Xml" /> |
|||
<Reference Include="Microsoft.CSharp" /> |
|||
<Reference Include="System.Core" /> |
|||
<Reference Include="System.Xml.Linq" /> |
|||
<Reference Include="System.Data.DataSetExtensions" /> |
|||
<Reference Include="System.Net.Http" /> |
|||
<Reference Include="System.Xaml"> |
|||
<RequiredTargetFramework>4.0</RequiredTargetFramework> |
|||
</Reference> |
|||
<Reference Include="WindowsBase" /> |
|||
<Reference Include="PresentationCore" /> |
|||
<Reference Include="PresentationFramework" /> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<ApplicationDefinition Include="App.xaml"> |
|||
<Generator>MSBuild:Compile</Generator> |
|||
<SubType>Designer</SubType> |
|||
</ApplicationDefinition> |
|||
<Page Include="MainWindow.xaml"> |
|||
<Generator>MSBuild:Compile</Generator> |
|||
<SubType>Designer</SubType> |
|||
</Page> |
|||
<Compile Include="App.xaml.cs"> |
|||
<DependentUpon>App.xaml</DependentUpon> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
<Compile Include="Controllers\ModelGenerationController.cs" /> |
|||
<Compile Include="Interfaces\IPoresLocalization.cs" /> |
|||
<Compile Include="Models\Coordinate.cs" /> |
|||
<Compile Include="Models\Localizations\NormalLocalization.cs" /> |
|||
<Compile Include="Models\Material.cs" /> |
|||
<Compile Include="Models\Pore.cs" /> |
|||
<Compile Include="MainWindow.xaml.cs"> |
|||
<DependentUpon>MainWindow.xaml</DependentUpon> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<Compile Include="Properties\AssemblyInfo.cs"> |
|||
<SubType>Code</SubType> |
|||
</Compile> |
|||
<Compile Include="Properties\Resources.Designer.cs"> |
|||
<AutoGen>True</AutoGen> |
|||
<DesignTime>True</DesignTime> |
|||
<DependentUpon>Resources.resx</DependentUpon> |
|||
</Compile> |
|||
<Compile Include="Properties\Settings.Designer.cs"> |
|||
<AutoGen>True</AutoGen> |
|||
<DependentUpon>Settings.settings</DependentUpon> |
|||
<DesignTimeSharedInput>True</DesignTimeSharedInput> |
|||
</Compile> |
|||
<EmbeddedResource Include="Properties\Resources.resx"> |
|||
<Generator>ResXFileCodeGenerator</Generator> |
|||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
|||
</EmbeddedResource> |
|||
<None Include="Properties\Settings.settings"> |
|||
<Generator>SettingsSingleFileGenerator</Generator> |
|||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> |
|||
</None> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<None Include="App.config" /> |
|||
</ItemGroup> |
|||
<ItemGroup> |
|||
<Folder Include="ViewModels\" /> |
|||
<Folder Include="Views\" /> |
|||
</ItemGroup> |
|||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
|||
</Project> |
@ -0,0 +1,55 @@ |
|||
using System.Reflection; |
|||
using System.Resources; |
|||
using System.Runtime.CompilerServices; |
|||
using System.Runtime.InteropServices; |
|||
using System.Windows; |
|||
|
|||
// General Information about an assembly is controlled through the following
|
|||
// set of attributes. Change these attribute values to modify the information
|
|||
// associated with an assembly.
|
|||
[assembly: AssemblyTitle("Pores")] |
|||
[assembly: AssemblyDescription("")] |
|||
[assembly: AssemblyConfiguration("")] |
|||
[assembly: AssemblyCompany("")] |
|||
[assembly: AssemblyProduct("Pores")] |
|||
[assembly: AssemblyCopyright("Copyright © 2018")] |
|||
[assembly: AssemblyTrademark("")] |
|||
[assembly: AssemblyCulture("")] |
|||
|
|||
// Setting ComVisible to false makes the types in this assembly not visible
|
|||
// to COM components. If you need to access a type in this assembly from
|
|||
// COM, set the ComVisible attribute to true on that type.
|
|||
[assembly: ComVisible(false)] |
|||
|
|||
//In order to begin building localizable applications, set
|
|||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
|||
//inside a <PropertyGroup>. For example, if you are using US english
|
|||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
|||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
|||
//the line below to match the UICulture setting in the project file.
|
|||
|
|||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
|||
|
|||
|
|||
[assembly: ThemeInfo( |
|||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
|||
//(used if a resource is not found in the page,
|
|||
// or application resource dictionaries)
|
|||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
|||
//(used if a resource is not found in the page,
|
|||
// app, or any theme specific resource dictionaries)
|
|||
)] |
|||
|
|||
|
|||
// Version information for an assembly consists of the following four values:
|
|||
//
|
|||
// Major Version
|
|||
// Minor Version
|
|||
// Build Number
|
|||
// Revision
|
|||
//
|
|||
// You can specify all the values or you can default the Build and Revision Numbers
|
|||
// by using the '*' as shown below:
|
|||
// [assembly: AssemblyVersion("1.0.*")]
|
|||
[assembly: AssemblyVersion("1.0.0.0")] |
|||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,71 @@ |
|||
//------------------------------------------------------------------------------
|
|||
// <auto-generated>
|
|||
// This code was generated by a tool.
|
|||
// Runtime Version:4.0.30319.42000
|
|||
//
|
|||
// Changes to this file may cause incorrect behavior and will be lost if
|
|||
// the code is regenerated.
|
|||
// </auto-generated>
|
|||
//------------------------------------------------------------------------------
|
|||
|
|||
namespace Pores.Properties |
|||
{ |
|||
|
|||
|
|||
/// <summary>
|
|||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
|||
/// </summary>
|
|||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
|||
// class via a tool like ResGen or Visual Studio.
|
|||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
|||
// with the /str option, or rebuild your VS project.
|
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] |
|||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
|||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
|||
internal class Resources |
|||
{ |
|||
|
|||
private static global::System.Resources.ResourceManager resourceMan; |
|||
|
|||
private static global::System.Globalization.CultureInfo resourceCulture; |
|||
|
|||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
|||
internal Resources() |
|||
{ |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// Returns the cached ResourceManager instance used by this class.
|
|||
/// </summary>
|
|||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
|||
internal static global::System.Resources.ResourceManager ResourceManager |
|||
{ |
|||
get |
|||
{ |
|||
if ((resourceMan == null)) |
|||
{ |
|||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Pores.Properties.Resources", typeof(Resources).Assembly); |
|||
resourceMan = temp; |
|||
} |
|||
return resourceMan; |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// Overrides the current thread's CurrentUICulture property for all
|
|||
/// resource lookups using this strongly typed resource class.
|
|||
/// </summary>
|
|||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
|||
internal static global::System.Globalization.CultureInfo Culture |
|||
{ |
|||
get |
|||
{ |
|||
return resourceCulture; |
|||
} |
|||
set |
|||
{ |
|||
resourceCulture = value; |
|||
} |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,117 @@ |
|||
<?xml version="1.0" encoding="utf-8"?> |
|||
<root> |
|||
<!-- |
|||
Microsoft ResX Schema |
|||
|
|||
Version 2.0 |
|||
|
|||
The primary goals of this format is to allow a simple XML format |
|||
that is mostly human readable. The generation and parsing of the |
|||
various data types are done through the TypeConverter classes |
|||
associated with the data types. |
|||
|
|||
Example: |
|||
|
|||
... ado.net/XML headers & schema ... |
|||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
|||
<resheader name="version">2.0</resheader> |
|||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
|||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
|||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
|||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
|||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
|||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
|||
</data> |
|||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
|||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
|||
<comment>This is a comment</comment> |
|||
</data> |
|||
|
|||
There are any number of "resheader" rows that contain simple |
|||
name/value pairs. |
|||
|
|||
Each data row contains a name, and value. The row also contains a |
|||
type or mimetype. Type corresponds to a .NET class that support |
|||
text/value conversion through the TypeConverter architecture. |
|||
Classes that don't support this are serialized and stored with the |
|||
mimetype set. |
|||
|
|||
The mimetype is used for serialized objects, and tells the |
|||
ResXResourceReader how to depersist the object. This is currently not |
|||
extensible. For a given mimetype the value must be set accordingly: |
|||
|
|||
Note - application/x-microsoft.net.object.binary.base64 is the format |
|||
that the ResXResourceWriter will generate, however the reader can |
|||
read any of the formats listed below. |
|||
|
|||
mimetype: application/x-microsoft.net.object.binary.base64 |
|||
value : The object must be serialized with |
|||
: System.Serialization.Formatters.Binary.BinaryFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.soap.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
|||
value : The object must be serialized into a byte array |
|||
: using a System.ComponentModel.TypeConverter |
|||
: and then encoded with base64 encoding. |
|||
--> |
|||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
|||
<xsd:element name="root" msdata:IsDataSet="true"> |
|||
<xsd:complexType> |
|||
<xsd:choice maxOccurs="unbounded"> |
|||
<xsd:element name="metadata"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
<xsd:attribute name="type" type="xsd:string" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="assembly"> |
|||
<xsd:complexType> |
|||
<xsd:attribute name="alias" type="xsd:string" /> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="data"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> |
|||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="resheader"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:choice> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:schema> |
|||
<resheader name="resmimetype"> |
|||
<value>text/microsoft-resx</value> |
|||
</resheader> |
|||
<resheader name="version"> |
|||
<value>2.0</value> |
|||
</resheader> |
|||
<resheader name="reader"> |
|||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<resheader name="writer"> |
|||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
</root> |
@ -0,0 +1,30 @@ |
|||
//------------------------------------------------------------------------------
|
|||
// <auto-generated>
|
|||
// This code was generated by a tool.
|
|||
// Runtime Version:4.0.30319.42000
|
|||
//
|
|||
// Changes to this file may cause incorrect behavior and will be lost if
|
|||
// the code is regenerated.
|
|||
// </auto-generated>
|
|||
//------------------------------------------------------------------------------
|
|||
|
|||
namespace Pores.Properties |
|||
{ |
|||
|
|||
|
|||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] |
|||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase |
|||
{ |
|||
|
|||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); |
|||
|
|||
public static Settings Default |
|||
{ |
|||
get |
|||
{ |
|||
return defaultInstance; |
|||
} |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,7 @@ |
|||
<?xml version='1.0' encoding='utf-8'?> |
|||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)"> |
|||
<Profiles> |
|||
<Profile Name="(Default)" /> |
|||
</Profiles> |
|||
<Settings /> |
|||
</SettingsFile> |
Loading…
Reference in new issue